I came across this interesting article on Lachlan's blog, and had to post it.
Wal-Mart yanks crane games from Mississippi stores
Associated Press
JACKSON, Miss. - Wal-Mart Stores Inc. has removed crane games from its Mississippi stores pending an attorney general's opinion on whether they are legal.
Crane games are those curious and frustrating games where you pay a quarter and try to use a toy crane to capture a stuffed animal or toys locked in a glass box. The crane games can be found primarily in supermarkets and large chain stores, such as Wal-Mart.
Karen Burk, a spokeswoman from Wal-Mart's headquarters in Bentonville, Ark., said: "Due to an issue regarding these machines that made it unclear as to whether they were within the law. The machines were removed until response from the Attorney General's office is received stating that they are approved for use."
The question is whether the crane games are gambling devices.
In 2002, the Mississippi Gaming Commission redefined gambling games to protect children's arcades, such as those operated by the Chuck E. Cheese pizza chain, from being classified as casinos. The definition excludes any game that awards tickets or tokens, redeemable for toys, based upon player skill.
Chuck E. Cheese's parent, CEC Entertainment of Dallas, had asked the Legislature to approve a law that would make its kids' arcade games legal as long as the coupons dispensed were redeemed for merchandise with a wholesale value of $40 or less. Lawmakers did not consider the bill.
Amusement company owners believe they - and the games they put in convenience stops, truck stops and bars - have been unjustly targeted by Mississippi regulators. The Gaming Commission's crackdown on gaming devices located away from licensed casinos had resulted in Mississippi Supreme Court decisions that found such arcade machines illegal under existing law.
The Mississippi Supreme Court has held that amusement machines that dispense something of value upon the insertion of a coin are illegal slot machines. The justices said the issue of payoff under state law is not limited to tokens and coins. They said there was no practical difference between a credit awarded to a player and a token dispensed from a machine.
Leigh Ann Wilkins, spokeswoman for the Gaming Commission, said Wal-Mart acted on its own. "The MGC did not tell Wal-Mart to pull their crane games out of their stores. Chuck E. Cheese's games became an issue and that is why regulations were set to draw a clear line," Wilkins told the Starkville Daily News. Wal-Mart officials said the Gaming Commission regulation appears to make illegal.
"The law is very vague. I saw it blatantly the first time I looked it up on the Internet," said Bo Shell, general manager of the Wal-Mart Supercenter in Starkville. Shell said the regulation provides that the amount of consideration required to play the game or operate the device or machine is not more than 25 centsThe crane games at Wal-Mart require 50 cents to operate.
When asked about crane games falling under the regulation, Wilkins had no comment."We chose to pull the machines and we won't put them back until the law is clear," said Shell.
If you ask me, every time you go to Wal-Mart to buy something that was listed in the Sunday sale papers it's a gamble. Because odds are, they won't have it.
I've never played one of these crane games - I would rather put my quarters in the temoporary tattoo machines. Unless the machine jams up, it's guaranteed that I'll get something for my quarter. As many times as I've passed by one of those crane games and seen people shovelling in quarters, I can honestly say that I've never seem someone win a prize. From my vantage point, the crane game is indeed a gambling machine, and I'd say the house is raking in the bucks. It truly is a game of chance, just like the lottery. But we all know the lottery is legal because the state gets a very hefty cut of that action.
I don't know if the stores or bars rent the machines, or if they get a cut from the hefty take; but I would venture a guess that the crane games generate as much income per square foot as the store displays and shelves.
3 comments:
That is the most ridiculous thing I've ever heard. Well, maybe not ever. Every time I hear about something like this, I consider voting Libertarian.
My son (5 at the time) won a purple dolphin from a crane machine at a Shoney's in Greenwood, IN once. I almost fainted. I figure with all the times we've played over the years, that purple dolphin cost me approximately $20. I think I gave it to Goodwill later that year.
These games are supposed to be set up so that evey player has a chance to win. Unfortunately, many of the poeple that operate these units are unscrouplous and put in prizes that are too large or too heavy for the claw to pick up. If operated correctly and loaded fairly every 7-12 plays should end up in a winner. If a 5 year old is playing I would say their skill level would not generate many wins. I have seen adults in a bowling alley empty a machine in a matter of hours. After all the best advertisement for the machine is someone walking around with a stuffed animal.
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